Instruments


 

  — Arpeggiator

Samplers and other kinds of musical instruments.
These are designed to be integrated in the new version of the Silverspring Soundfont (and its specific game variants like the Descent Soundfont). All are original new instruments except for the electro kit which is a mixture of old and new samples.

Electro Drumkit — an electro kit with new samples. Snares and part BD1 created in Reason 5 Kong, syntoms off Yamaha CS-2X, a lot of small percussion is from original Solar samples, BD2 made with a VSTI synth, everything else copied from the FF7 soundfont. A demo:



Blue Acoustic Bass — this is a modded electric bass played by a jazz musician, Felipe Wainwright, so it sounds more like an acoustic bass. Hence it was turned into an acoustic bass Soundfont.

Blue Picked Bass — nothing too special, just a midrangey picked bass. Compact version revision 1. 44/24 samples, 2 velocity zones. Long decay with loops at ends. Demo:



Agogo — this one's an octave below Roland's standard GM/GS sample so it sounds warmer. A short demo:



Here's something made with a custom all-mahogany SG with John Birch Magnum pickups and La Bella HRS strings:

Silverclean-C.sf2, 44.1 MBs or Silverclean.rar, 10.7 MBs.

The clean guitar sounds like this:



Here's a video demo (with a lossy MP3 file in it):



Solar Descent Soundfont 1.0 alpha

Some of you might remember the old Silverspring Soundfont. It was originally made for Heretic and Doom MIDI playback. Well it's been more or less resurrected last year, but because of a few issues work has been going on and off. This is an offshoot of the Silverspring 1.6 Soundfont (it's almost the same as the full bank) that's been tested with Descent MIDI.

It may not be as great for other games like Hexen (because of its MIDI files' low note velocity), so the final idea is to just have several Soundfont banks, each one tailored to a certain game. This is mostly based on the old Silverspring Soundfont with some new additions.
Silverspring Soundfont is back.

it is a General MIDI/GS bank designed for playing game MIDI files. Version 1.6 alpha features so far:

  • A new standard drumkit with mostly original samples;
  • Original percussive instruments: Agogo, Woodblock, Melodic Tom;
  • Original melodic instruments: Clean Guitar;
  • Bugfixes relative to earlier versions;
  • Some 44/24 samples;
  • Optimised layers and preset volume balance.

Target bank size is between 200-300 MBs. Target engines are Fluidsynth, BASSMIDI and derivatives (like Coolsoft Virtual MIDI Synth) and Creative Sound Blaster cards (tested on Audigy-2ZS, compatibility expected with SB Live and newer soundcards with Soundfont 2.1 support).
Most likely there will be a different version for Creative cards, as they are more limited in polyphony (by the nasty drivers...). They do have a much better-sounding hardware filter however, it's really an E-Mu-made hardware synthesiser resonant filter (IIR 12-dB lowpass).

Updates

Current development version: 1.6 alpha. You can try it, but things will likely sound weird with some MIDI files, besides which it's too loud. On a Sound Blaster it might even clip.
Some new instruments:


Possible future instruments:

  • Fingered Bass;
  • Picked Bass;
  • Clean Guitar (improved version);
  • Distorted Guitar;
  • Muted Guitar;
  • Overdriven Guitar;
  • Synthesised basses;
  • Warm Pad.

A couple demos featuring the crummy Junior guitar, on Coolsoft VMS and Audigy-2ZS (you can pick that one out by choir note dropouts :-/ ):


Descent Game05.mid;


Descent Game11.mid.


Descent Game11.mid on Virtual MIDI Synth with the new E2 (light) snare, crummy Junior distorted guitar, new C2 bass drum and D2 (heavy) snare and the rest of the drumkit:



Some demos:
This is a simple Kontakt 5 instrument, based on the Solar Battery Woodblock voice. This corresponds to MIDI programme 115.



Demo:



Woodblock download: Kontakt 5.

This is a little something thrown together out of a test take of Solar Battery tom No. 6 (high G#). This little sampler works for low melodic-tom-like sounds and trebley "Caribbean" drum sounds. It could be used for the MIDI programme 117, "Melodic Tom". If you've got a MIDI file with a Melodic Tom part, you could try this with said MIDI file.

Demo:



Birch Tom download: AU, Mac VST, VST32, VST64.


A Kontakt 5 sampler, Direct Bass is based on an experimental electric bass guitar with different physics. 96 kHz/24-bit, six velocity zones, three round-robin variation zones.

Direct Bass:

  • Is fun to play.
  • Mixes easily.
  • Sounds great even on mobile phones.
  • Has a distinct "electric acoustic" tone.
  • Sounds lively.
  • Was confused with a real bass by studio musicians.

Demos: